First, I want to publicly thank my daughter and her family for getting me this game for my birthday; it was unexpected and very much appreciated!
Fans of the Borderlands franchise have been waiting seven long years for this game to appear and now that it’s out – and given what I’ve been seeing on the Facebook group for Borderlands, the reviews so far are mixed and there’s a lot of griping, whining, and complaining about problems with the game that would better be presented to Gearbox than to start a bunch of squabbling among the group membership. Anyway…
It’s Borderlands with all its shooting and looting and there’s a lot to learn about playing this game and even playing it in Easy mode isn’t so easy. The bad guys are tougher and harder to kill; the storyline tasks are… complicated and mixed in with a lot of side tasks. Some of them are easy, many of them aren’t. Sometimes, getting from one place to another isn’t all that easy, something that didn’t take long for me to run into.
I had to get my daughter to show me how to get from point A to point B, something I wouldn’t have discovered on my own. Along with working the various tasks, there’s the game’s story line to take into consideration and there are familiar characters from the other games, and new ones, including the very bad twins who are determined to open the Great Vault and use its contents to take over the universe.
Sometimes, navigating in the various areas isn’t easy; too many times, I found myself asking, “How am I supposed to get there from here?” and in one instance, it took me a hour to figure out how to get to the place I had to be… all while dealing with bad guys who are, again, not easy to dispose of and are respawning faster than they did in the other games.
One of the new aspects of the game is how weapons are classified. In past games, the main thing you had to pay attention to was what your level was compared to the level of the weapon in your backpack and inventory… but they added this… scoring thing that, right now, doesn’t make sense to me because you can have a high scoring weapon… but that might not be the more powerful weapon you have. It makes it difficult to decide what stuff to carry and what stuff you need to get rid of and even the “rule” my daughter and son-in-law taught me years ago is difficult to put into effect, that being, if you’re level 30 but still carrying weapons that are five levels or less than your current level, get rid of them by selling them or, if you could, store them so that, if you start a new game with a new character, a really good weapon can be reused.
Well, Borderlands 3 makes applying this rule hard and more so when, now, you can buy more space in your backpack, more ammo for guns, and more storage space… and “Marcus” is just ripping you off with the growing prices, like, right now, I’m at level 41 and if I want more space in my storage area, it’s gonna cost me $81,000 at this point.
True to all of the games, there’s no such thing as too much money.
So I found myself just going from task to task, shooting and looting – and dying a lot – until I got to the game’s endgame and two epic fights with the evil twins I mentioned that are the main bad guys in the story. I beat the game and, according to my stats, I did it in just over seven days. I ran around for a while doing the side tasks I didn’t do when I came across them (that doesn’t make my daughter happy but it’s the way I play the game) and, well, that’s been as interesting as playing the main story items and there’s this one side task I can see that needs my attention on the map… but I can’t physically find it for some reason but eventually I’ll find it.
As I sat and watched the credits roll after beating the game, I decided that this game was worth waiting seven years for… but there’s still a lot to learn about it and the trick is to learn this stuff without going out and looking for the many walkthroughs that are out there and I always gives props to the people who write them because they took the time to find out every little nitpicking thing about the game. My only “beef” with this are those walkthroughs that are YouTube videos; not saying they’re not helpful but I’d rather have a walkthrough that tells me what the deal is instead of a video that shows it to me… and assumes that I could do it that way.
Maybe I’m just old-fashioned like that.
I’ve already started my second playthrough in True Vault Hunter Mode and if it’s like all the other games, if I thought the first playthrough was rough, this will be even more so. I will alternate between TVHM and Normal so I can complete the side tasks I left hanging out there – at least I’ll be able to tell my daughter that I did do all of them… eventually.
The game has glitches which, really, is to be expected. Three times I’ve been playing right along and, shit, the game locks up and crashes, taking me back to my home screen. Then there’s one that’s really annoying: You can be standing still… and your character starts drifting to the right, making you nudge the left joystick to stand still. In one instance, I wound up falling off a cliff because of this drifting, that and I was doing something else and wasn’t looking at the screen until it was too late and wound up dying.
Hopefully, there’s more fixes coming to address the many glitches I’ve seen and those other players are bitching about.