Xbox One Gaming: Minecraft – The Supersized Building

23 Mar

The other day I wrote about my project to double the size of a building I had created and the work I had to look forward to and especially making a mountain go away. The good news is that the supersized building has been built… and it is amazing.

It looks the same as all the normal-sized ones do… just way bigger. I’d had a problem lighting it up until I realized, duh, this one is twice the size of the others so making it all nice and bright inside wasn’t going to happen and I still don’t know how I’m going to do with without cluttering things up… and I might not even try to bring more light to it… because it looks amazing being lit up as much as it is.

It has a cathedral-like look to it. My daughter had dropped in to see it and noticed that between the way I have the ceiling designed and the lighting, the ceiling looks just like Starfleet’s insignia and I hadn’t noticed this until she mentioned it but the moment she did, I also realized that the normal-sized buildings “didn’t have this look” because I can easily light them up so that there are no shadows anywhere.

Hmm. Still, the work to build it was harder than I thought it would be in that it took much longer to build the ceiling and, sometimes, it got to be so repetitive that it actually had me nodding out a few times. Creating the floor’s pattern was… a bitch. I’ve made it a point that when I build one of these to make sure that no two floors are the same and, really, to make every floor unique and this one really had me talking and cussing to myself because of the sheer size of it and then, once I had the “feel” of it, making sure that I didn’t screw it up… which I almost did a few times. Normally and once I get one side of the floor created, it’s easy to fly back and forth to make sure I’m duplicating the pattern faithfully and accurately… but this building is twice the size and jetting back and forth just “complicated” things and so much that when I finally got it finished, I found that I’d missed putting in some blocks here and there – and when my daughter visited, she found a few more I had missed.

But that wasn’t the bad part… and this part of it was pretty bad. No – that would be sticking to my original plan to make that mountain go away. I’d “take a break” from the monotony of working on the actual building to work on the mountain that was blocking the view from the building’s windows… and I was regretting the decision to make it all go away. I did try using TNT and in the hope that it would make this very boring and monotonous task easier but, nope – all that did was make more of a mess than anything else so I spend a lot of near mindless hours whittling away at it, one row of blocks at a time.

I am happy to report that it’s all gone. In whittling it all down, I even found the “entrance” to an underwater cavern that I’m now thinking about what I’ll have to do to it so it can be explored in Survival mode and without drowning in the process. It was hidden under the mountain and had I not removed it, I wouldn’t have known it was there. Still, there were moments during its removal that I just wanted to stop fucking with it; on top of building the supersized version of my building, it was too much. Not only did I have to remove all the dirt and other stuff, there was also a lot of trees that had to be removed and some of them were those damned double oak trees that, if you don’t get all of the blocks of wood out of them, the tree won’t go away until you find and get rid of them

I do not like the double oak trees one bit. Those who play Minecraft knows that once you chop down a tree, the leaves can drop stuff like sticks, apples, and saplings of the tree that got chopped down and I did my best to collect as much of those things as I could and store them in a couple of chests I had stashed in another but close-by location… because I might “make my daughter happy” and replant all of the saplings I’ve collected. Maybe. I love my daughter… but I might not love her that much as far as this project goes.

The building is done. The mountain is gone. I still have work to do. I still have to create rooms that players who may visit can call their home base as they explore things. I have to start and finish the landscaping that I do for every building. So as to not spoil the beauty of the building’s interior, I’ve opted to create rooms in the center section of the building by digging into – and down – the sides of the center section, something I’ve done before but this time it’s different.

I usually create a “stairwell” in the center of the building so that the floor’s pattern flows from one side to the other but for this build, well, I did that… but not as deep as I’d normally do it – it’s only three levels deep which (1) makes the floor’s pattern flow amazingly but (2) creates a bit of a problem creating side rooms because the “ground” is the “ceiling” so there’s grass above and that’s just not going to cut it. I was “running out of gas” after having removed the last huge chunks of the mountain so I only got as far as creating the entryway to the space where I am figuring out how to create the number of rooms I have in mind… and with the understanding that I can’t see what I’m doing.

Normally, I would build these rooms aboveground and I can see what I’m doing and all that; building them underground isn’t going to be easy but it’s on my list of things to do and, officially, the building won’t be “certified for occupation” until I get them built and outfitted to my liking.

Why go through all of this? It’s… therapy. Kinda. I have to remember how to build the damned things; I have to think about where I’m building it and not just on the surface but under it, too. I have to make myself “stick to the plan” at all times and not take shortcuts or let stuff like huge, mountain-like hills/structures stop me from the building. If it’s in my way, it’s got to go. It’s about focus. Attention to detail. Just putting my head down and doing all that has to be done so that the build gets completed the way I always want them to be.

It keeps my mind active. It takes my mind off of the neuropathic pain I continue to have to deal with and especially in my right hand. It makes me “sit still” and not be fidgeting all over the place and like I normally tend to do. As much as building one of these “gets on my last good nerve,” it is… calming and relaxing which, during this build, had my heart rate coasting along in the low 70s.

The supersized project isn’t at 100% but it has been… interesting. I am telling myself that I’m not going to build another one of this size and that’s just me bullshitting myself because I probably will because I do have fun doing it and, yeah, it’s therapy for me. I’m going to try to get some pics of it so I can show it to you and especially what I did with the floor this time around.

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Posted by on 23 March 2022 in Xbox One Gaming


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